Playing d4 into the pin
1.e4 c5 2.c3 d5 3.exd5 Qxd5 4.Nf3 Bg4 5.Be2 e6 6.O-O Nc6 7.d4 cxd4 8.cxd4 Nxd4
- The mistake
- Making the d4 break while a black bishop pins the knight to the queen.
- Why it costs
- 8…Nxd4 works because 9.Nxd4 Bxe2 wins the piece straight back with the pawn attached. The break was right, the moment was not: the bishop on g4 has to be dealt with first.
- Instead
- h3 first, or Be3 before d4. In every Alapin line, …Bg4 is the move that decides when d4 is playable.