Playing accurately but slowly in the race
1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 O-O 6.Be2 e5 7.O-O Nc6 8.d5 Ne7
- The mistake
- Improving the position with sensible moves once the centre is closed.
- Why it costs
- Once White has played d5, both sides are attacking on opposite wings and only the count matters. A good move that does not advance …f5, …g5 and …f4 is a move White gets for free on the other side.
- Instead
- Commit. …Ne8 or …Nd7, …f5, …g5, …Ng6 — the plan is known, and half of it is worse than none of it.