Attacking with a pawn and one knight
1.Nf3 d5 2.g3 c5 3.Bg2 Nc6 4.O-O e6 5.d3 Nf6 6.Nbd2 Be7 7.e4 O-O 8.e5 Nd7 9.Re1 b5
- The mistake
- Pushing e5 and then playing on the kingside before the pieces that attack have arrived.
- Why it costs
- Black's queenside play — …b5, …a5, …c4 — is fast and it is aimed at a real target. The pawn on e5 gains space but attacks nothing on its own, and until the knight has reached g3 or e3 and the h-pawn is moving, there is no attack for it to be part of.
- Instead
- Nf1 and h4 first, and meet …c4 down the d-file. The KIA's attack is slow by nature, so it cannot also start late.