Entering the Wall without the endgame
1.e4 e5 2.Nf3 Nc6 3.Bb5 Nf6 4.O-O Nxe4 5.d4 Nd6 6.Bxc6 dxc6 7.dxe5 Nf5 8.Qxd8+ Kxd8
- The mistake
- Heading for the famous endgame because it is famous.
- Why it costs
- It is a technical endgame from move eight, in which Black's king walks to e8 by hand, the doubled pawns have to be held, and the bishops need open lines that do not exist yet. It is sound, and it is nothing like the position most 3…Nf6 players were expecting.
- Instead
- 3…Nf6 4.O-O Bc5, or the …Bc5 lines against 4.d3, if what is wanted is an ordinary middlegame. The Wall rewards study, not curiosity.