Retreating to h4
- 1.
- 2.
- 3.
- 4.
- The mistake
- Keeping the bishop with 3.Bh4 and then challenging the knight with f3.
- Why it costs
- 4…g5 traps the bishop: after 5.fxe4 gxh4 it is gone for the knight, and the f-pawn has left the squares in front of White's king. Material is level and the engine calls the position about level, so this is not a lost game. It is the trade the Trompowsky was played to avoid, made on Black's terms.
- Instead
- 3.Bf4, which keeps the bishop on a diagonal it can leave, or 3.h4 first if you want to keep the tension on the kingside.